5 Demonstrações simples sobre The First Berserker: Khazan Explicado



Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was no room for doubt: if I didn't properly learn these new combat mechanics, I wasn't going any further.

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A gameplay parece bem a do Nioh, ao ponto do quase parecer 1 sucessor espiritual do game. Khazan possui acesso a 3 ESPÉCIES do armas: lança, espada Colossal e empunhadura dupla usando espada e machado, usando cada uma dessas armas tendo sua própria própria árvore do habilidades onde o jogador consegue montar builds completamente variados para o mesmo Género de arma.

At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.

Isso porque, apesar de deter propriedades saiba como combates punitivos e qual dependem natural do gerenciamento do estamina e ambientes usando bom design e atalhos interessantes, eles não trazem Lindas as ferramentas qual ajudam a lançar personalidade ao game.

Hell, even change weapons if you want to—they each The First Berserker: Khazan have their own distinctive playstyle. Tanky bosses and limited healing mean that if you don't use the skill system or strategize and try stuff out, you're likely going to have a tough time.

Its three weapons—a dual-wield sword and axe, a glaive-like spear, and a greatsword—each have dedicated skill trees, and its armour uses the same bonus system when equipping multiple pieces from a set.

Este único detalhe aqui é que as vezes possui um filtro exagerado demais em certas áreas, ao ponto por incomodar visualmente e dificultar para enxergar inimigos e produtos.

For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike

Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.

O Primeiro Berserker: ESTES impressionantes gráficos cel-shaded 3D de Khazan dãeste vida ao mundo de Arad usando este visual vibrante de filmes animados.

After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.

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You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.

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